SL360 – Layers, States and Triggers


The key to good experiential eLearning is knowing how to use the Layers, States and Triggers functions in Articulate Storyline 360. Layers allow you to determine what objects on screen the learner can interact with at a given time in the task. States allow you to change how an object on a layer looks, or even “hide” them, so that the learner’s experience and feedback changes based upon their choices. Finally, Triggers are what you use to tell objects on the screen to change and reveal unique feedback based upon the learner’s choices. Triggers are how you code consequence or success of real word practice, but isn’t all that heard to learn. Let me show you! (Note that the sample below is not from an actual course, but is being used to demonstrate how these three actions relate.)


Author: Kevin Cassidy

ELearning Instructional Designer / Developer with a formal education in television and broadcast communications, specializing in media based training, screen casting, micro learning, software simulations and documentation, video-based learning, Learning Management Systems and corporate SharePoint intranets.