Posted in Development Rise 360

Cropping Images in Articulate Rise 360


A new feature in Rise 360 is the ability to crop your images right inside the course itself. Let me show you how easy it is!


Posted in Development Storyline 360

Previewing Select Slides in Storyline 360


When making experiential eLearning, it is important to be able to test non-linear user paths in your course. Storyline 360 lets you preview select slides to speed up that process.


Posted in Design Process Development Storyline 360

Storyboarding in Storyline

Before creating a visual prototype iteration, a written storyboard that links your Behavioral Objectives to your course treatments of each gets you organized.

Storyboards are often done using MS Office or Google Docs. Both of these methods are fine but let me show you a way to do it inside of your Storyline course as its own hidden Scene. In an upcoming video, I will show you the traditional storyboard method that works great for content-centric courses.

The important thing to understand is that when you storyboard your course slide for slide, word for word in the design process you risk being too prescriptive before you get to a first iteration of your experiential prototype. The video below is a first step in mapping Behavioral Objectives to course interface treatments in a way that lets you be flexible. Another bonus is you can use Articulate Review 360 comments to get real time feedback on your Activity and Action Mapping ideas before you start any visual work.

Posted in Captivate Development

Captivate – Assets and Project Templates


Adobe Captivate has updated their Assets menu and quick start Project Template functionality to make it easier than ever to get started fast, and still allow you custom control over your project look and feel. The Assets tab has been moved and upgraded, and the starter Project Templates now let you apply more than one theme to your project.


Posted in Development Storyline 360

SL360 – Scoring Storyline Variable Values in an LMS


One of the important components of experiential eLearning is that the learner is going to be asked to perform a real world task. The next step is then to be able to quantify how they performed. We would like some way to be able to get data on how well they did. Depending on your LMS, and the addition of a little JavaScript, let me show you how I use the variable values function built into Articulate Storyline 360 to help you do just that!


Posted in Development Storyline 360

SL360 – Layers, States and Triggers


The key to good experiential eLearning is knowing how to use the Layers, States and Triggers functions in Articulate Storyline 360. Layers allow you to determine what objects on screen the learner can interact with at a given time in the task. States allow you to change how an object on a layer looks, or even “hide” them, so that the learner’s experience and feedback changes based upon their choices. Finally, Triggers are what you use to tell objects on the screen to change and reveal unique feedback based upon the learner’s choices. Triggers are how you code consequence or success of real word practice, but isn’t all that heard to learn. Let me show you! (Note that the sample below is not from an actual course, but is being used to demonstrate how these three actions relate.)